Protocol analyzer
Port scannerOnly TCP/IP is directly supported. TCP is reliable. Most protocols are wrapped in TCP/IP, including HTTP, SMTP, IRC. With NetworkTools you can fake any of those protocols. In pipeline mode you can even watch them in action.
UDP is not supported. Most highly intensive games use UDP. UPD is unreliable and fast.
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The host addresses field needs 4 dots (x.x.x.x
)
and between those dots either a static number or a range can be defined.
A range is 2 static numbers (a start and an end) and with a hyphen in between.
For example 192.168.0-255.100-199
, this includes
192.168.0.100
, 192.168.144.144
and 192.168.255.199
.
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